2 or 3 Prayer/Super Restore Potions - you will not need more than that unless you're doing the caves at like 10 Range.1 Ranging Potion (can be upgrade to Divine Ranging Potion or Overload).The potions are there if you pray Eagle Eye or Rigour the entire time. You most likely will not need any food as long as you're praying. *Please note that this is a bare minimum inventory! You can upgrade this however you'd like! You can also use a x2 Damage Potion to deal double damage if you're not confident you'll make it through the caves, though I strongly advise against using one.*Īs a bare minimum, this is what you should take. You will be teleported directly in front of the cave to start. This will open up your Minigame teleports.Ĭhoose the Fight Caves option. If you log out during the caves, you will also be !* How to Get ThereĬlick the "M" in your Spell Book. No mobs will ever spawn in the North East and South West corners of the arena. * As a side note: the spawns never change! They will always spawn in the exact same spots. In this guide, I'll be showing you the bare minimum needed to complete the caves, the monsters that spawn on what wave, and where they do. Thankfully, on RuneRealm, we have shortened the time the cave takes from the full 63 waves all the way down to only 15! Yep, only 15 waves are needed to be completed in the caves. It's one of the most iconic RuneScape items as it's pretty difficult to get for many, many players due to the amount of time the minigame takes and not understanding the waves, along with Jad's mechanics. The Fight Caves is a quick and easy minigame that, upon completion, awards you the Fire Cape.
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